Lecturer Serious Games/Learning in XR (60-100%)

The Lucerne School of Computer Science and Information Technology


The Lucerne School of Computer Science and Information Technology is the first school in a Swiss university of applied sciences to be devoted to IT. The new Zug-Rotkreuz campus offers bachelor degree programmes in Digital Ideation, Computer Science, Information and Cyber Security, International IT Management and Business Information Technology and master's degree programmes in Engineering and Business Information Technology. Rounding out the School's offer are attractive continuing education courses and applied research and services. It is one of six Schools making up the Lucerne University of Applied Sciences and Arts with its 1800-plus staff and more than 11,500 degree and continuing education students.


The Immersive Realities Research Lab was established in 2018 and investigates how people use augmented and virtual reality technologies. The group focuses on the role of users in these contexts and studies new types of interactions. Current AR/VR projects include among others participatory design within urban planning projects, a serious game for beekeepers, a hybrid art exhibition, and tangible learning tools for teaching about electricity. All projects have in common strong interdisciplinarity and pursue the overall mission of facilitating understanding.


We are currently looking to grow our team starting 01.08.2023 or later:


Lecturer Serious Games / Learning in XR (60-100%)




  • Application-oriented research activities in XR (Augmented and Virtual Reality) in the fields of training, learning and (serious) games
  • Acquisition and management of research and service projects
  • Teaching at Bachelor and Master level (Game Design, Game Development and other topics) at the Department of Computer Science and possibly other departments such as Engineering & Architecture and Design & Art
  • Supervision of student projects (Bachelor and Master level)
  • Supporting the Public Outreach Team with events, talks and consulting requests
  • Collaboration on continuing education programs (e.g. CAS)
  • National and international networking in the AR/VR field


Your profile


  • University degree (ideally with doctorate and/or several years of practical experience)
  • Experience in acquisition and management of research and service projects
  • Experience in writing scientific publications
  • Practical and theoretical knowledge as well as experience with AR and VR applications
  • Experience with game engines such as Unity
  • Good programming skills, e.g. C# or C++
  • Knowledge in the field of Human Computer Interaction (qualitative and/or quantitative studies, user-centered design, user experience), serious games and training or learning applications
  • Very good knowledge of German and English
  • Ability to present complex issues in an understandable way


What we offer


  • A lively research environment in a diverse and international team
  • Possibility to set your own priorities and to realize them in the areas of research, teaching and services
  • Integration into the Immersive Realities Research Lab and the Immersive Realities Center
  • Interdisciplinary and application-oriented projects on a wide range of topics such as interaction design, serious games, participatory design, art and culture, visualization and building information modeling
  • Excellently equipped AR/VR lab and showroom
  • Contemporary employment and working conditions
  • Attractive workplace on our modern campus in the immediate vicinity of Rotkreuz train station


The application deadline is June 15, 2023.


For further information, please contact Prof. Dr. Eckart Zitzler, Vice-Dean and Head of Research,
T +41 41 757 68 31, eckart.zitzler@hslu.ch, or visit www.hslu.ch/informatik.

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